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  4. Hello mate, I've just grabbed this one for you from the base SQL (without room bundles as you can add them later). catalogue_without_bundles.txt
  5. Hello everyone, I wanted to ask if you could send me a catalog compatible with Arcturus morningstar
  6. 450b

    What is this error

    [GameWorker-4-3] ERROR com.eu.habbo.habbohotel.gameclients.GameClient - Caught exception java.lang.NullPointerException: null at com.eu.habbo.habbohotel.rooms.RoomManager.unloadRoomsForHabbo(RoomManager.java:380) at com.eu.habbo.habbohotel.users.Habbo.disconnect(Habbo.java:175) at com.eu.habbo.habbohotel.gameclients.GameClient.dispose(GameClient.java:116) at com.eu.habbo.habbohotel.gameclients.GameClientManager.disposeClient(GameClientManager.java:52) at com.eu.habbo.habbohotel.gameclients.GameClientManager.access$000(GameClientManager.java:14) at com.eu.habbo.habbohotel.gameclients.GameClientManager$1.operationComplete(GameClientManager.java:33) at com.eu.habbo.habbohotel.gameclients.GameClientManager$1.operationComplete(GameClientManager.java:30) at io.netty.util.concurrent.DefaultPromise.notifyListener0(DefaultPromise.java:577) at io.netty.util.concurrent.DefaultPromise.notifyListenersNow(DefaultPromise.java:551) at io.netty.util.concurrent.DefaultPromise.notifyListeners(DefaultPromise.java:490) at io.netty.util.concurrent.DefaultPromise.setValue0(DefaultPromise.java:615) at io.netty.util.concurrent.DefaultPromise.setSuccess0(DefaultPromise.java:604) at io.netty.util.concurrent.DefaultPromise.trySuccess(DefaultPromise.java:104) at io.netty.channel.DefaultChannelPromise.trySuccess(DefaultChannelPromise.java:84) at io.netty.channel.AbstractChannel$CloseFuture.setClosed(AbstractChannel.java:1158) at io.netty.channel.AbstractChannel$AbstractUnsafe.doClose0(AbstractChannel.java:760) at io.netty.channel.AbstractChannel$AbstractUnsafe.close(AbstractChannel.java:736) at io.netty.channel.AbstractChannel$AbstractUnsafe.close(AbstractChannel.java:607) at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.closeOnRead(AbstractNioByteChannel.java:105) at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:171) at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:714) at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:650) at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:576) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:493) at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:989) at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74) at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30) at java.lang.Thread.run(Unknown Source)
  7. Very nice, but does not replace Binary Data.
  8. https://www.habboxwiki.com/Macklebee#:~:text=Macklebee%2C%20also%20known%20as%20Dominic,Habbo.com%20(International).&text=SWF%20(client)%2C%20helping%20to,out%20flaws%20in%20Habbo's%20security.
  9. Earlier
  10. Hello people, today I came to share a software that I developed to insert automatic SQL's directly in your db. P.S: It is configurable according to your emulator. Configure in config / config.ini. It will generate the furnidata and SQL logs in sqls and the latest file. Insert the furniture in the swf folder and then generate it in the program Bugs and / or doubts please call me on discord: Santosl2c#6971 Sorry for my terrible English, I'm Brazilian. Download: mega
  11. Hello guys, a while ago I developed a software that automatically placed the furniture for me on DB, and today I decided to share it with you. * It inserts with the last ID (if you want to change the id you will insert, it is possible), * it is possible to create a page * and it is possible to change the page that will be inserted into the furniture. I will not extend much, I will just show some prints and to use it is very simple, just configure with your mysql. Any bug report me on discord: Santosl2c#6971 Download: Mega
  12. Do you have a working habbo-imaging? Mind sharing it with me? :D
  13. Wym? I just added the variables %username% and %random% for those who have an avatarimage generator working with usernames just as follows: http://localhost/habbo-imaging/avatarimage/Stankman.png Then in your settings you would just modify 'blizzard.command.logger.image' as: http://localhost/habbo-imaging/avatarimage/%username%.png?%random% The %random% variable is to prevent cache in case that the user changes his look, then the imager will take his new look.
  14. thanks i tried the strict mode query earlier but never worked its running now cheers bro
  15. Run this query first then the generated queries: SET @@global.sql_mode= '';
  16. the sql this generates for me doesnt work everytime it tries the insert into items_base querys it throws the error Data truncated for column ‘allow_sit’ at row 1
  17. Yes it works thanks! %random%: Bubble Alerts AvatarImage Generator NO Cache how can I fix the avatar imager?
  18. Did you run the sql?
  19. 'users_colors' doesn't exist
  20. I can't implement the methods from HabboPlugin. I think i make something really bad... Can you maybe help me?
  21. Description Blizzard Plugin contains Habbo Colored Usernames for Arcturus Morningstar versions equal or higher to 2.4.0 RC2, also contains a command execution event that handles multiple options to customize your bubble alerts, a prize command for GameMasters. Content Commands SetColorName (:color <colorName>) ReloadColors (:update_colors) PrizeCommand (:prize <username> <prizeID> Events UserTalksEvent UserExecutedCommand OnHabboLogin HabboPurchasesCatalogItem Item Interactions InteractionColorUsername Details Colored Names For this feature it's necesary the following tables: colors table users_colors table users_purchased_colors table Color Name Interaction Interaction Type: color_name Create an item_base with the following name: color_name*[colorID] Example 'color_name*3' Ensure that purchasable column in colors is enabled, otherwise an error will occur. Color icon in catalogue: go to hof_furni and create a color_name_[colorID]_icon.png Example 'color_name_3_icon.png' DON'T forget to add your custom furni to furnidata_xml. Sprite ID is important. Command Logger Bubble Alerts This feature has multiple options and will be saved in your emulator_settings table. The following options are: blizzard.command.logger.enabled: Enable/Disable Command Logger blizzard.command.logger.minRank.toLog: Set the min_rank to trigger the alerts. blizzard.command.logger.minRank.toView: Set the min_rank to view the alerts. blizzard.command.logger.self_log: Enable/Disable the user to view the alert he/she triggered. (minRank.toView ONLY) blizzard.command.logger.image: Bubble Alert image (Supports %username% to trigger avatarimage GENERATOR) blizzard.command.logger.ignore_commands: Set the commands that will NOT trigger the alert. Example: cmd_teleport;cmd_sit;cmd_warp Also a permission is created: acc_blizzard_override_logger: Whatever rank that has this permission, will NOT trigger the alert. Prize Command Game Masters Command Let's say you want your Staff to give a certain amount of 'credits', 'pixels', 'duckets', 'diamonds' etc.. on any event. This is YOUR command. Prize command give the owner the possibility to create a prize setup for his staff For example, he wants to give 15 credits + 10 Diamonds to any event winner. He will trigger the following command: :prize Stankman 1 Which translates to Prize Winner Stankman PrizeID 1 In your emulator_settings you can setup these kind of prizes just as follows: KEY: 'prize.[ID].cmd_give_prize' VALUE: [AMOUNT];[TYPE]&&[AMOUNT];[TYPE];[AMOUNT];[TYPE]&&..&&[AMOUNT];[TYPE] VALUE EXAMPLE: 5;-1&&10;5 5 Credits + 10 Diamonds TYPES: -1 = Credits Any Other Point Type = Use your currency values TEXT VARIABLES: %prizename%: uses your emulator_texts seasonal currency names. %username%: Habbo triggering the command %winner%: Event Winner %random%: Bubble Alerts AvatarImage Generator NO Cache ALL TEXTS ARE CUSTOMIZABLE VIA EMULATOR_TEXTS Downloads SQLs: GIT URL: Blizzard Repository GIT RELEASE URL: Blizzard 1.2.0
  22. @Harmonic @Cam @Gizmo You were correct, I've reuploaded the plugin with a fix for the update navigator button
  23. Hey man, so at the side of intellij you'll see a tab that says maven, click it and you'll see the project, click install and it'll package it into a jar file
  24. I'm sorry for bump posting, but the "Forgot the damn plugin" edit tickled me
  25. Nice release! Looks cool and functions as a kinda HK tool. Cool!
  26. I do believe there is a give gift rcon command that would be pretty cool to have added to this. Also the update navigator function seems to throw an error off, I would maybe give that a check. Besides that everything else works great nice release, cheers!
  27. Windows: https://www.mediafire.com/file/m4b8htisvaq1xjn/wand-1.0.0-win-x64-Setup.exe/file Mac: https://www.mediafire.com/file/ygq4846uouhbpnp/wand-1.0.0-mac-x64.zip/file Plugin: https://www.mediafire.com/file/f1cxeuor4wrwxww/Wand-java-1.0.jar/file What does it do?: Connect to your hotels emulator, send Hotel Alerts, ban users, coins etc How to use this?: Edit your emulators config.ini allow the connecting IP to rcon.allowed= Install the plugin Find your connecting IP here: https://www.ipchicken.com/ You'll need to restart your emulator after adding your ip. I'll add more commands if they are requested!
  28. Today I release my cloud landing view. I do believe it was used on official habbo some time ago and since then the images seem to have got lost in the chaos of time. I had to create these images based on screen shots off of google, of when it was used on official habbo. If you find the real images out there please feel free to drop them as a comment below! Creator: Gizmo, aka TrippyFox Download Link: Cloud View Images Download Enjoy!
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